SafeShot 1.4.0


The new version of 29 August. Now the opportunity to destroy the enemy shot is blocked for two seconds in order not to waste ammunition or destroy ally accidental shot. Very useful! Author: Skino88

Hot to install:

Folder from the downloaded archive to put in \ World_of_Tanks \ res_mods \1.4.0


safeshot (36 kb)

59 Replies to “SafeShot 1.4.0”

    1. When an enemy is dead and u shoot accidentaly, the gun don’t shoot. Same thing is happend when u are rady to shoot accidentaly an ally. So, the enemy can not catch you with gun discharged. So, is very helpfull.

  1. well it blocks you from firing a shell to a recently destroyed tank, within 2s after his death you cant shoot at him(or globally?) also should prevent shooting an ally

  2. Translate – Try Google Translator – altough xml commands are in english.
    %s, не мешай стрелять!
    Message “не мешай стрелять” – translated – “Do not bother to shot” dhows when ever you try to fire on an ally or destroyed tank. The xml will not change it.
    Would like:
    If Ally = >%s blocking my line of fire!!Tank has been destroyed!!< or No message

    1. Człowieku jak nie znasz języka to nie bierz się za tłumaczenie !
      не мешай стрелять – nie przeszkadzaj strzelać , często spotykane – blokujesz linie strzału.

  3. is it updated? And how can we change the messages? Is a message ‘you are in my line of fire’/’blocking my shot’ included?

  4. I already have a file named _int_.pyc in the mods folder. I did not put that file in for fear of breaking something else. Can it be renamed to Safeshot.pyc or something and still work? Or, how do I work around the issue of the existing file by that name

  5. Uninstalled this mod…Here’s why. First, everything is in Russian and I couldn’t find a translated version. Second, The only way to test it is to shoot somebody. And Third, It prevents kills from registering if the target is not illuminated.

    I routinely kill enemy tanks after they go dark, but with this mod you get the message that they were killed, but you do not get credit in the game.

    I could be wrong on point #3 but I don’t think so. The ONLY time that happened is after I installed the mod.

  6. Retraction in order,

    Please accept my apologies. It was not this mod responsible for not crediting kills properly.
    After I removed the mod the same thing happened on my next kill. It is the game doing it.

    So if anybody has an English version I would like to have a copy. I tried editing the xml but it has no effect. I gues the pyc needs to be modified or something. The issue remains with the _init_ file name conflict however.

  7. file SafeShot.xml open blokotom or notepad ++
    and do not bother to change the shoot
    and Change % s, stay out shoot to Petushok_%s, stay out of shoot!

  8. Tried it. Didn’t work in 9.4. Whatever you do, DON’T test it on a eam mate. Not that I did, but it’s not worth the risk to find out it doesn’t work.

  9. Has anyone figured how to get this to work in 9.10? I copied the entire rar in 0.9.10, copied the options individually in 0.9.10, and copied one option directly into 0.9.10. Nothing. Thanks in advance for any help.

  10. Can you please update it for 9.13? I always ragekill my retard teammates and this makes me nothing but a retard too.

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