Damage log from the player SeaFalcon – Returns! The basis of this mod was taken and translated into the official Damage Panel from GambitER
Compatiable with normal XVM and Kodos‘ XVM. Author: SeaFalcon
The damage panel hit registation is also different and now features by which shell you’re hit.
Note: I’ve only translated a part of the Damage panel file internally, however ingame it’s all English
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Installation:
– Copy/paste the res_mods folder over the currently existing on in your World of tanks directory
Replace the files in this mod over the already existing files.
Download:
[0.9.15.1] SeaFalcons Damage Panel XVM Hitlog (78 Kb)
Causes log in issues with game, real shame. Confirmed many times.
Never had this problem myself.
Check: https://sites.google.com/site/sfcompletemodpack/
for the latest updates
use files from kodos hit log only and change hitlog file in folder xvm then it works
all white blog , can’t understand
You don’t have the required fonts. Calibri and Calibri light, these belong to microsoft and should come with office 2007, however it seems to be country depended. Since this font belongs to Microsoft I tend not to share this.
can you help me i’m trying to figure out what to configure i want it to look like the green hitlog but its showing the white hitlog on top here’s an img of what i’m trying to explain can you help me? http://imgur.com/m3J5JG9
It doesn’t work in patch 8.11! Any ideas why??
Same here! Hit log working, damage log not. Waiting for an update..
Check the website link above in a previous comment of mine for the latest version.
For questions leave a post on the EU forums:
http://forum.worldoftanks.eu/index.php?/topic/337646-0810-sfs-damage-panel-hitlog/
damage taken ok, damage made be me doesnt working…
hi sir.. this is one of the lovely mods that i have ever seen and have been using ever since I played WoT.. I am also very thankful that you have given information on how to edit some sections of the mod. but I do have some questions about the damage done to enemies,is it remove or did I just messed up some things during the copy&paste process? is there any way to put it back the “DIY” way like the font? thanks!
https://sites.google.com/site/sfcompletemodpack/faq
Q: I downloaded XVM to make the hitlog work, but it still doesn’t show up?
A: A lot of people forget to activate XVM to allow edits. This is explained on the download page.
– Go to xvm.xc.sample in the XVM folder
– Rename this to xvm.xc, accept when it asks you to change the format.
– You should be good to go now, if you replaced the hitlog.xc file in the @default folder with the one that came from the download.
I recommend downloading it from my personal website for this mod as it is certainly up-to-date.
How i can rename xvm.xc on xvm.xc?
Witajcie – mam problem z hitlogiem – po instalacji czystego xvm-ma dmg panel i hitlog dziala bez zarzutu. Natomiast po rekonfiguracji pliku xvm.xc hitlog SeaFalcon’a przestaje działać a włącza się ten z xvm na górze ekranu. Kombinowałem na różne sposoby i nie potrafię chyba sobie poradzić… Bardzo proszę o kilka sugestii… Dzięki.
http://gyazo.com/1ac20a114faa6e4433ddd9ed7a761d34
how to fix!
in the hitlog.xc file change all the font=’Arial’ to font=’$fieldfont’
Your language isn’t supported by the Arial font.
Works fine! Kudos and many thanks mate!
However, I kinda liked the old version (shown in the screenshots) better. It was simpler and I loved the look of the pop up message in the center of the screen, Any chance you can make that version work in patch 8.11?
Keep up the good work!
for some reason the hitlog dont show in my game… damage panel work fine but hitlog is not there… any that can help
When is going to be ready Damage panle for WOT 9.0?
Keep up the good work! 🙂
I love what you guys are usually up too. This type of clever work and reporting!
Keep up the great works guys I’ve incorporated you guys to
blogroll.
SeaFalcon your full mode pack dose not show the name’s over the tanks fyi
it still don’t work!!
9.2 please
Hitlog of the latest version does not work
This mod seems to work fine with 0.8.1 However would it kill the author to include a simple text file explaining what the symbols in the mod actually mean? Seriously, if he(she?9 can program the mod to work how hard can it be to give it a little user accessabilty?